For Example, in Goru'kar Mesa, there are several items you can loot off named mobs animals at the zone line from BFM in the 40s and 50s that sell for 150pp each. TSS zones also have some great PP drops and sellable items for good PP. I did a lot more running around and it seemed to really slow me down navigating my group to a different zone, then camp, for some % higher xp. You basically sit somewhere for a few levels, move to the next in-zone spot, then move to the next zone and blast away. I basically just followed the TSS leveling path, which really minimizes travel time and maximizes grinding time. I started with a 3-box and ended up moving to a full group while learning KA. When I got back into the game, I didn't have anyone to PL me. So my TLDR: Just go with the gear you get until that's not an option - Look through your spells on Zam and figure out which handful you think are genuinely useful and just buy what you need for 10 or so levels at a time. Just using my ranger as an example, he only had 16 spells scribed by the time he was 36. If you're using something like ihcmerc or otherwise that 'just works' while leveling, PoKscribe will get that all up to date in a few minutes just whenever you're already in PoK (but buys a bunch of stuff you will never cast, too). Just update your big nukes and heals once in awhile (and whatever specific songs you expect to twist on bard) and forget the rest. You will level so fast, it's really not important to be very up to date. Most expensive piece is chest at 10 remnants.īuying spells I just buy the ones I generally expect to cast often and skip absolutely everything else at the low end. Just buy a few Remnant of Tranquility and visit Lyndalin Delwadamain in Tranquility. If you can make it all the way to 70, you can get super cheap TBM gear. Regearing I honestly don't even worry about at low levels - Let the defiant pieces you get take care of it until you can no longer handle the content you intend to fight in. If you're not gold, you're limited to A2 mercs which are pretty mediocre at all levels. I have a fairly mediocre computer by todays standards and can run 6 decently enough without EQWire - Apparently its amazing at minimizing background cpu usage, but I've not yet used it as I'm still tinkering with things myself. Transition into The Broken Mirror missions in the upper 90's and you can have a pretty decent set of gear moving forward. Also in doing the Call of the Forsaken expansion HA's you get currency you can eventually use to buy a full set of gear from the group merchants in ETWK. Great for mages/druids with anti-summoned nukes, too.ħ5 you can begin doing HA's - Gribble Heroic Adventures in Dead Hills and Marla HA's in Ethernere Tainted West Karana are great places to start. Decent vendor trash for spell money.Ħ5 - ? - Infected Paw - I like Paw until 75, personally. ? - 65/71 - The Hole - You can grind out The Hole for a lot of levels. Great place to build up some spell money if you need it.ģ0/32 - 45/50 - City of Mist - The ZEM has been nerfed a bit in here, but they are still very low hp mobs, relatively. Dragoneater pops often and is 50+ plat a kill with nearby vendors. Following the Hero's Journey will keep upgrading your gear as you go, but admittedly I've never done this, so can only speak for it being an option (no idea if it's a good option)Ĭrescent Reach - 10-18 (can start at 1 in newbie yard if you skipped tutorial) as you head north the mobs get higher until the undead.īlightfire Moore - 18 - 30/32 - I start with the snakes and rats at the zoneline and then head straight to the mushrooms around the dragon corpse. There's a few bottleneck moments that slow you down in the tutorial doing multiple characters at a time, but it's a good, safe place to familiarize yourself with mq2 anyway. The gear you get for completing all the missions is a full visible set of defiant level gear so it's great starter gear. I like to actually do the tutorial on new characters, usually. So adjust when it seems appropriate, just a general guideline. Keep in mind these level ranges are based on me playing with just J1 merc and I haven't leveled a toon (or a set of toons) since I've been a redguides member. If the accounts are gold (or even just one) J1 tank mercs are stupidly overpowered until the upper 50's/early 60's or so and can basically carry you if you so choose. I tend to skip the vast majority of low level spells, but you can use PoKscribe to take care of buying spells if you don't mind buying everything. Giving each char a bit of plat to keep up on spells is a good idea.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |